Case study Dance for Parkinson's Our research found that dance encourages fluid movement that releases tension, gives respite from tremors and improves balance and stability.
Case study None in Three Using computer gaming and education to change the way communities view the domestic and sexual abuse of women.
Case study SMASHfestUK A narrative-driven festival with a specific mission to widen participation and build diversity in STEM, through the arts.
Consultation responses NCCPE response to the REF 2014 consultation The NCCPE’s first response to the proposed shape and focus of REF 2014, where we welcomed the inclusion of impact case studies and the opportunity to [...]
Case study SPHERE project A multidisciplinary research project bringing together researchers with industrial and engagement partners to develop a unique system of sensors for [...]