Case study Marvellous Microbes: merging art and science Marvellous Microbes is an educational theatre project that merges the arts with scientific research to engage young audiences with the invisible world [...]
Case study Dance for Parkinson's Our research found that dance encourages fluid movement that releases tension, gives respite from tremors and improves balance and stability.
Case study None in Three Using computer gaming and education to change the way communities view the domestic and sexual abuse of women.